~Negative WARNING

Post-incident wrap-up #37

PUBG: BATTLEGROUNDS

The most recent tracked incident was a negative warning alert triggered by sustained conditions. Across the visible window, the game added 345 reviews, the current 1-hour directional delta sits at 8, and the incident peak reached 32 in 1 hour. 1 earlier incident have already resolved.

Incident opened Mar 26, 2026, 6:22 AM and resolved Mar 26, 2026, 10:04 AM.

Peak tier reached: WARNING.

Reported score change during incident window: 0.0%.

Estimated time to peak: -2462 m.

Estimated time to resolve: 3 h 42 m.

Before / after

Window from Mar 25, 2026, 6:36 PM to Mar 26, 2026, 5:08 PM.

Score before

60.0%

Score now

60.0%

Change

0.0%

Reviews added

345

Peak velocity

40/h

Composite impact score

low (18)

Tier severity

+14

Review volume delta

+3

Peak velocity

+1

Score movement

+0

Resolution duration

+0

Likely cause ranking

Probabilities are heuristic and derived from approved tag assignments, classifier confidence, and editorial overrides.

ClassifierRaw confidence 64%v2

Sustained negative flow indicates prolonged audience dissatisfaction.

Incident FAQ

Auto-generated summary designed for quick sharing, operations handoffs, and SEO-friendly incident context.

What happened?

PUBG: BATTLEGROUNDS entered a negative warning incident with 345 additional reviews in the tracked window.

How severe was it?

Incident remained in warning severity without crossing critical threshold. Composite impact score is 18/100 (LOW).

What are the most likely causes?

Patch Backlash 100%

Is it resolving?

Resolved after 3 h 42 m with still elevated current sentiment state.

How far did sentiment move from normal?

Score moved by 0.0 points, from 60.0% to 60.0%. Peak velocity reached 40 reviews/hour.

Does it resemble a broader cluster?

No related incidents were detected across connected titles in the current comparison window.

External trigger timeline

Correlates model milestones with seasonal overlap and cause evidence to explain likely trigger context.

SEASONAL

Mar 19, 2026, 12:00 AM

Seasonal overlap: Steam Spring Sale 2026

Official Steam seasonal sale.

SYSTEM

Mar 24, 2026, 1:20 PM

Peak pressure window

Peak tier reached WARNING.

SYSTEM

Mar 24, 2026, 4:24 PM

Baseline divergence

1h direction velocity ran at 2.33x slot baseline.

SYSTEM

Mar 26, 2026, 6:22 AM

Incident opened

Model opened a negative warning incident via sustained trigger logic.

CAUSE

Mar 26, 2026, 6:22 AM

Likely cause: Patch Backlash

Sustained negative flow indicates prolonged audience dissatisfaction. (alerts.trigger_type)

SYSTEM

Mar 26, 2026, 10:04 AM

Incident resolved

Incident exited alert thresholds and moved to resolved state.

Recovery tracking

Forecast ETA to normalize sentiment: Now (HIGH confidence)

Post-incident behaviour is close to expected baseline levels.

Time to peak

-2462 m

Time to resolve

3 h 42 m

Score at start

60.0%

Score at worst

60.0%

Score drop

0.0 pt

Recovered +24 h

n/a

Recovered +7 d

n/a

Recovered +30 d

n/a

Sentiment stabilised

No

Alert timeline

Escalation history across active and resolved incidents for this game.

~Negative WARNING

Started Mar 26, 2026, 6:22 AM

Incident page
peakedwarning

Peaked at warning severity

Mar 24, 2026, 2:20 PM

openedwarning

Incident opened at warning severity

Mar 26, 2026, 6:22 AM

Trigger: sustained

resolvedwarning

Resolved

Mar 26, 2026, 10:04 AM