Post-incident wrap-up #17
Counter-Strike 2
The most recent tracked incident was a positive warning alert triggered by sustained conditions. Across the visible window, the game added 3,179 reviews, the current 1-hour directional delta sits at 81, and the incident peak reached 42 in 1 hour. 1 earlier incident have already resolved.
Incident opened Mar 21, 2026, 2:28 AM and resolved Mar 21, 2026, 3:19 AM.
Peak tier reached: WARNING.
Reported score change during incident window: 0.0%.
Estimated time to peak: -61 m.
Estimated time to resolve: 51 m.
Before / after
Window from Mar 20, 2026, 3:12 PM to Mar 21, 2026, 2:27 PM.
Score before
86.0%
Score now
86.0%
Change
0.0%
Reviews added
3,179
Peak velocity
347/h
Composite impact score
moderate (42)Tier severity
+14
Review volume delta
+20
Peak velocity
+8
Score movement
+0
Resolution duration
+0
Likely cause ranking
Probabilities are heuristic and derived from approved tag assignments, classifier confidence, and editorial overrides.
100%
Sustained positive recovery pattern.
Incident FAQ
Auto-generated summary designed for quick sharing, operations handoffs, and SEO-friendly incident context.
What happened?
Counter-Strike 2 entered a positive warning incident with 3,179 additional reviews in the tracked window.
How severe was it?
Incident remained in warning severity without crossing critical threshold. Composite impact score is 42/100 (MODERATE).
What are the most likely causes?
Positive Turnaround 100%
Is it resolving?
Resolved after 51 m with still elevated current sentiment state.
How far did sentiment move from normal?
Score moved by 0.0 points, from 86.0% to 86.0%. Peak velocity reached 347 reviews/hour.
Does it resemble a broader cluster?
No related incidents were detected across connected titles in the current comparison window.
External trigger timeline
Correlates model milestones with seasonal overlap and cause evidence to explain likely trigger context.
Mar 19, 2026, 12:00 AM
Seasonal overlap: Steam Spring Sale 2026
Official Steam seasonal sale.
Mar 21, 2026, 1:27 AM
Peak pressure window
Peak tier reached WARNING.
Mar 21, 2026, 2:28 AM
Incident opened
Model opened a positive warning incident via sustained trigger logic.
Mar 21, 2026, 3:18 AM
Baseline divergence
1h direction velocity ran at 1.93x slot baseline.
Mar 21, 2026, 3:19 AM
Incident resolved
Incident exited alert thresholds and moved to resolved state.
Mar 21, 2026, 8:00 PM
Likely cause: Positive Turnaround
Sustained positive recovery pattern. (alerts + classifier v2 migration backfill)
Recovery tracking
Forecast ETA to normalize sentiment: Now (HIGH confidence)
Post-incident behaviour is close to expected baseline levels.
Time to peak
-61 m
Time to resolve
51 m
Score at start
86.0%
Score at peak
86.0%
Uplift
0.0 pt
Recovered +24 h
0.0 pt
Recovered +7 d
n/a
Recovered +30 d
n/a
Sentiment stabilised
No
Alert timeline
Escalation history across active and resolved incidents for this game.
Started Mar 21, 2026, 2:28 AM
Incident opened at warning severity
Mar 21, 2026, 2:28 AM
Trigger: sustained
Peaked at warning severity
Mar 21, 2026, 2:51 AM
Resolved
Mar 21, 2026, 3:19 AM
