+Positive WARNING

Post-incident wrap-up #31

Slay the Spire 2

The most recent tracked incident was a positive warning alert triggered by sustained conditions. Across the visible window, the game added 3,891 reviews, the current 1-hour directional delta sits at 107, and the incident peak reached 97 in 1 hour. 1 earlier incident have already resolved.

Incident opened Mar 22, 2026, 2:14 AM and resolved Mar 22, 2026, 3:19 AM.

Peak tier reached: WARNING.

Reported score change during incident window: 0.0%.

Estimated time to peak: -176 m.

Estimated time to resolve: 1 h 5 m.

Before / after

Window from Mar 21, 2026, 3:07 PM to Mar 22, 2026, 2:30 PM.

Score before

78.0%

Score now

77.0%

Change

-1.0%

Reviews added

3,891

Peak velocity

329/h

Composite impact score

moderate (43)

Tier severity

+14

Review volume delta

+20

Peak velocity

+7

Score movement

+2

Resolution duration

+0

Likely cause ranking

Probabilities are heuristic and derived from approved tag assignments, classifier confidence, and editorial overrides.

ClassifierRaw confidence 70%v2

Sustained positive recovery pattern.

Incident FAQ

Auto-generated summary designed for quick sharing, operations handoffs, and SEO-friendly incident context.

What happened?

Slay the Spire 2 entered a positive warning incident with 3,891 additional reviews in the tracked window.

How severe was it?

Incident remained in warning severity without crossing critical threshold. Composite impact score is 43/100 (MODERATE).

What are the most likely causes?

Positive Turnaround 100%

Is it resolving?

Resolved after 1 h 5 m with still elevated current sentiment state.

How far did sentiment move from normal?

Score moved by -1.0 points, from 78.0% to 77.0%. Peak velocity reached 329 reviews/hour.

Does it resemble a broader cluster?

No related incidents were detected across connected titles in the current comparison window.

External trigger timeline

Correlates model milestones with seasonal overlap and cause evidence to explain likely trigger context.

SEASONAL

Mar 19, 2026, 12:00 AM

Seasonal overlap: Steam Spring Sale 2026

Official Steam seasonal sale.

SYSTEM

Mar 21, 2026, 11:18 PM

Peak pressure window

Peak tier reached WARNING.

SYSTEM

Mar 22, 2026, 2:14 AM

Incident opened

Model opened a positive warning incident via sustained trigger logic.

CAUSE

Mar 22, 2026, 2:14 AM

Likely cause: Positive Turnaround

Sustained positive recovery pattern. (alerts + classifier v2 migration backfill)

SYSTEM

Mar 22, 2026, 2:27 AM

Baseline divergence

1h direction velocity ran at 1.08x slot baseline.

SYSTEM

Mar 22, 2026, 3:19 AM

Incident resolved

Incident exited alert thresholds and moved to resolved state.

Recovery tracking

Forecast ETA to normalize sentiment: Now (HIGH confidence)

Post-incident behaviour is close to expected baseline levels.

Time to peak

-176 m

Time to resolve

1 h 5 m

Score at start

78.0%

Score at peak

78.0%

Uplift

0.0 pt

Recovered +24 h

n/a

Recovered +7 d

n/a

Recovered +30 d

n/a

Sentiment stabilised

No

Alert timeline

Escalation history across active and resolved incidents for this game.

+Positive WARNING

Started Mar 22, 2026, 2:14 AM

Incident page
peakedwarning

Peaked at warning severity

Mar 22, 2026, 1:24 AM

openedwarning

Incident opened at warning severity

Mar 22, 2026, 2:14 AM

Trigger: sustained

resolvedwarning

Resolved

Mar 22, 2026, 3:19 AM