~Negative WARNING

Post-incident wrap-up #35

Slay the Spire 2

The most recent tracked incident was a negative warning alert triggered by sustained conditions. Across the visible window, the game added 1,480 reviews, the current 1-hour directional delta sits at 53, and the incident peak reached 76 in 1 hour. 1 earlier incident have already resolved.

Incident opened Mar 23, 2026, 6:00 PM and resolved Mar 23, 2026, 7:46 PM.

Peak tier reached: WARNING.

Reported score change during incident window: 0.0%.

Estimated time to peak: -740 m.

Estimated time to resolve: 1 h 46 m.

Before / after

Window from Mar 23, 2026, 6:42 AM to Mar 23, 2026, 10:42 PM.

Score before

77.0%

Score now

77.0%

Change

0.0%

Reviews added

1,480

Peak velocity

240/h

Composite impact score

low (31)

Tier severity

+14

Review volume delta

+12

Peak velocity

+5

Score movement

+0

Resolution duration

+0

Likely cause ranking

Probabilities are heuristic and derived from approved tag assignments, classifier confidence, and editorial overrides.

ClassifierRaw confidence 64%v2

Sustained negative flow indicates prolonged audience dissatisfaction.

Incident FAQ

Auto-generated summary designed for quick sharing, operations handoffs, and SEO-friendly incident context.

What happened?

Slay the Spire 2 entered a negative warning incident with 1,480 additional reviews in the tracked window.

How severe was it?

Incident remained in warning severity without crossing critical threshold. Composite impact score is 31/100 (LOW).

What are the most likely causes?

Patch Backlash 100%

Is it resolving?

Resolved after 1 h 46 m with stabilized current sentiment state.

How far did sentiment move from normal?

Score moved by 0.0 points, from 77.0% to 77.0%. Peak velocity reached 240 reviews/hour.

Does it resemble a broader cluster?

No related incidents were detected across connected titles in the current comparison window.

External trigger timeline

Correlates model milestones with seasonal overlap and cause evidence to explain likely trigger context.

SEASONAL

Mar 19, 2026, 12:00 AM

Seasonal overlap: Steam Spring Sale 2026

Official Steam seasonal sale.

SYSTEM

Mar 23, 2026, 5:40 AM

Peak pressure window

Peak tier reached WARNING.

SYSTEM

Mar 23, 2026, 8:44 AM

Baseline divergence

1h direction velocity ran at 1.86x slot baseline.

SYSTEM

Mar 23, 2026, 6:00 PM

Incident opened

Model opened a negative warning incident via sustained trigger logic.

CAUSE

Mar 23, 2026, 6:00 PM

Likely cause: Patch Backlash

Sustained negative flow indicates prolonged audience dissatisfaction. (alerts.trigger_type)

SYSTEM

Mar 23, 2026, 7:46 PM

Incident resolved

Incident exited alert thresholds and moved to resolved state.

Recovery tracking

Forecast ETA to normalize sentiment: Now (HIGH confidence)

Velocity is already within the stabilization band, so sentiment appears normalized.

Time to peak

-740 m

Time to resolve

1 h 46 m

Score at start

77.0%

Score at worst

77.0%

Score drop

0.0 pt

Recovered +24 h

n/a

Recovered +7 d

n/a

Recovered +30 d

n/a

Sentiment stabilised

Yes

Alert timeline

Escalation history across active and resolved incidents for this game.

~Negative WARNING

Started Mar 23, 2026, 6:00 PM

Incident page
peakedwarning

Peaked at warning severity

Mar 23, 2026, 6:42 AM

openedwarning

Incident opened at warning severity

Mar 23, 2026, 6:00 PM

Trigger: sustained

resolvedwarning

Resolved

Mar 23, 2026, 7:46 PM