Incident #46
The most recent tracked incident was a positive critical alert triggered by sustained conditions. Across the visible window, the game added 717 reviews, the current 1-hour directional delta sits at 84, and the incident peak reached 84 in 1 hour. 1 earlier incident have already resolved.
Before score
94.0%
Current score
94.0%
Change 0.0%
Review velocity
84 reviews
Apr 5, 2026, 3:32 PM - Apr 5, 2026, 4:54 PM
Cause confidence
Positive Turnaround (70% confidence)
Quick summary
What happened?
The most recent tracked incident was a positive critical alert triggered by sustained conditions. Across the visible window, the game added 717 reviews, the current 1-hour directional delta sits at 84, and the incident peak reached 84 in 1 hour. 1 earlier incident have already resolved.
How bad was it?
Peak tier: CRITICAL. Review velocity spiked to 84 reviews. Score moved 0.0%. Resolved in 1 hours.
What triggered it?
Likely causes: Positive Turnaround. Trigger type: sustained. See the timeline tab for event-level detail and patch notes.
Where to go next?
Opened: Apr 5, 2026, 4:33 PM
Resolved: Apr 5, 2026, 5:15 PM
Peak severity: critical
Score change: 0.0%
Trigger: sustained
Before / after
Window from Apr 5, 2026, 4:52 AM to Apr 6, 2026, 4:16 AM.
Score before
94.0%
Score now
94.0%
Change
0.0%
Reviews added
717
Peak velocity
80/h
Common questions
Quick answers about what happened and why.
What happened?
House Flipper saw a sudden spike in positive reviews. 717 additional reviews were posted during the tracked window.
How severe was it?
This was a severe incident with a large wave of reviews.
What caused it?
Positive Turnaround (100%)
Is it over?
It ended after 42 m. The review score is still settling.
How much did the review score change?
The score moved by 0.0 points, from 94.0% to 94.0%. At its busiest, the game received 80 reviews per hour.
Were other games affected too?
No related incidents were detected for other games in the same time period.
Opened: Apr 5, 2026, 4:33 PM
Resolved: Apr 5, 2026, 5:15 PM
Peak severity: critical
Score change: 0.0%
Trigger: sustained
Incident velocity window
Impact 0.0%