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Home/
Alerts/
Incident 61/
Wrap-up
~Negative WARNING

Post-incident wrap-up #61

Gray Zone Warfare

The most recent tracked incident was a negative warning alert triggered by sustained conditions. Across the visible window, the game added 292 reviews, the current 1-hour directional delta sits at 53, and the incident peak reached 52 in 1 hour. 1 earlier incident have already resolved.

Incident opened Apr 12, 2026, 7:27 PM and resolved Apr 12, 2026, 8:09 PM.

Peak tier reached: WARNING.

Reported score change during incident window: 0.0%.

Estimated time to peak: -363 m.

Estimated time to resolve: 42 m.

Before / after

Window from Apr 12, 2026, 1:24 PM to Apr 13, 2026, 8:08 AM.

Score before

71.0%

Score now

71.0%

Change

0.0%

Reviews added

292

Peak velocity

28/h

Composite impact score

low (17)

Tier severity

+14

Review volume delta

+2

Peak velocity

+1

Score movement

+0

Resolution duration

+0

Likely cause ranking

Probabilities are heuristic and derived from approved tag assignments, classifier confidence, and editorial overrides.

#1Patch Backlash

100%

ClassifierRaw confidence 64%v2

Sustained negative flow indicates prolonged audience dissatisfaction.

Open cause hub

Incident FAQ

Auto-generated summary designed for quick sharing, operations handoffs, and SEO-friendly incident context.

What happened?

Gray Zone Warfare entered a negative warning incident with 292 additional reviews in the tracked window.

How severe was it?

Incident remained in warning severity without crossing critical threshold. Composite impact score is 17/100 (LOW).

What are the most likely causes?

Patch Backlash 100%

Is it resolving?

Resolved after 42 m with stabilized current sentiment state.

How far did sentiment move from normal?

Score moved by 0.0 points, from 71.0% to 71.0%. Peak velocity reached 28 reviews/hour.

Does it resemble a broader cluster?

No related incidents were detected across connected titles in the current comparison window.

External trigger timeline

Correlates model milestones with seasonal overlap and cause evidence to explain likely trigger context.

SEASONAL

Apr 9, 2026, 12:00 AM

Seasonal overlap: Steam Hidden Object Fest 2026

Official Steam themed fest.

SYSTEM

Apr 12, 2026, 1:24 PM

Peak pressure window

Peak tier reached WARNING.

SYSTEM

Apr 12, 2026, 7:27 PM

Incident opened

Model opened a negative warning incident via sustained trigger logic.

CAUSE

Apr 12, 2026, 7:27 PM

Likely cause: Patch Backlash

Sustained negative flow indicates prolonged audience dissatisfaction. (alerts.trigger_type)

SYSTEM

Apr 12, 2026, 8:08 PM

Baseline divergence

1h direction velocity ran at 31.93x slot baseline.

SYSTEM

Apr 12, 2026, 8:09 PM

Incident resolved

Incident exited alert thresholds and moved to resolved state.

Recovery tracking

Forecast ETA to normalize sentiment: Now (MEDIUM confidence)

Velocity is already within the stabilization band, so sentiment appears normalized.

Time to peak

-363 m

Time to resolve

42 m

Score at start

71.0%

Score at worst

71.0%

Score drop

0.0 pt

Recovered +24 h

n/a

Recovered +7 d

n/a

Recovered +30 d

n/a

Sentiment stabilised

Yes

Alert timeline

Escalation history across active and resolved incidents for this game.

~Negative WARNING

Started Apr 12, 2026, 7:27 PM

Incident page
openedwarning

Opened at warning severity

Apr 12, 2026, 7:26 PM

Trigger: sustained

peakedwarning

Peaked at warning severity

Apr 12, 2026, 7:46 PM

resolved

Resolved from warning severity

Apr 12, 2026, 8:08 PM