Post-incident wrap-up #63
The most recent tracked incident was a positive critical alert triggered by sustained conditions. Across the visible window, the game added 191 reviews, the current 1-hour directional delta sits at 92, and the incident peak reached 92 in 1 hour. 1 earlier incident have already resolved.
Incident opened Apr 13, 2026, 2:29 AM and resolved Apr 13, 2026, 3:13 AM.
Peak tier reached: CRITICAL.
Reported score change during incident window: 0.0%.
Estimated time to peak: -363 m.
Estimated time to resolve: 44 m.
Before / after
Window from Apr 12, 2026, 8:26 PM to Apr 13, 2026, 9:12 AM.
Score before
86.0%
Score now
86.0%
Change
0.0%
Reviews added
191
Peak velocity
26/h
Composite impact score
low (27)Tier severity
+24
Review volume delta
+2
Peak velocity
+1
Score movement
+0
Resolution duration
+0
Likely cause ranking
Probabilities are heuristic and derived from approved tag assignments, classifier confidence, and editorial overrides.
100%
Sustained positive flow indicates sentiment recovery.
Incident FAQ
Auto-generated summary designed for quick sharing, operations handoffs, and SEO-friendly incident context.
What happened?
Graveyard Keeper entered a positive critical incident with 191 additional reviews in the tracked window.
How severe was it?
Incident reached critical severity with high confidence pressure signals. Composite impact score is 27/100 (LOW).
What are the most likely causes?
Positive Turnaround 100%
Is it resolving?
Resolved after 44 m with still elevated current sentiment state.
How far did sentiment move from normal?
Score moved by 0.0 points, from 86.0% to 86.0%. Peak velocity reached 26 reviews/hour.
Does it resemble a broader cluster?
No related incidents were detected across connected titles in the current comparison window.
External trigger timeline
Correlates model milestones with seasonal overlap and cause evidence to explain likely trigger context.
Apr 9, 2026, 12:00 AM
Seasonal overlap: Steam Hidden Object Fest 2026
Official Steam themed fest.
Apr 12, 2026, 8:26 PM
Peak pressure window
Peak tier reached CRITICAL.
Apr 13, 2026, 2:29 AM
Incident opened
Model opened a positive critical incident via sustained trigger logic.
Apr 13, 2026, 2:29 AM
Likely cause: Positive Turnaround
Sustained positive flow indicates sentiment recovery. (alerts.trigger_type)
Apr 13, 2026, 3:12 AM
Baseline divergence
1h direction velocity ran at 541.18x slot baseline.
Apr 13, 2026, 3:13 AM
Incident resolved
Incident exited alert thresholds and moved to resolved state.
Recovery tracking
Forecast ETA to normalize sentiment: Now (LOW confidence)
Post-incident behaviour is close to expected baseline levels.
Time to peak
-363 m
Time to resolve
44 m
Score at start
86.0%
Score at peak
86.0%
Uplift
0.0 pt
Recovered +24 h
n/a
Recovered +7 d
n/a
Recovered +30 d
n/a
Sentiment stabilised
No
Alert timeline
Escalation history across active and resolved incidents for this game.
Started Apr 13, 2026, 2:29 AM
Opened at critical severity
Apr 13, 2026, 2:28 AM
Trigger: sustained
Peaked at critical severity
Apr 13, 2026, 2:48 AM
Resolved from critical severity
Apr 13, 2026, 3:12 AM