Post-incident wrap-up #36
Dota 2
The most recent tracked incident was a negative warning alert triggered by sustained conditions. Across the visible window, the game added 1,250 reviews, the current 1-hour directional delta sits at 37, and the incident peak reached 40 in 1 hour. 1 earlier incident have already resolved.
Incident opened Mar 24, 2026, 8:34 AM and resolved Mar 25, 2026, 12:48 AM.
Peak tier reached: WARNING.
Reported score change during incident window: 0.0%.
Estimated time to peak: -1042 m.
Estimated time to resolve: 16 h 14 m.
Before / after
Window from Mar 23, 2026, 9:18 PM to Mar 25, 2026, 4:46 AM.
Score before
81.0%
Score now
81.0%
Change
0.0%
Reviews added
1,250
Peak velocity
162/h
Composite impact score
low (29)Tier severity
+14
Review volume delta
+10
Peak velocity
+4
Score movement
+0
Resolution duration
+1
Likely cause ranking
Probabilities are heuristic and derived from approved tag assignments, classifier confidence, and editorial overrides.
100%
Sustained negative flow indicates prolonged audience dissatisfaction.
Incident FAQ
Auto-generated summary designed for quick sharing, operations handoffs, and SEO-friendly incident context.
What happened?
Dota 2 entered a negative warning incident with 1,250 additional reviews in the tracked window.
How severe was it?
Incident remained in warning severity without crossing critical threshold. Composite impact score is 29/100 (LOW).
What are the most likely causes?
Patch Backlash 100%
Is it resolving?
Resolved after 16 h 14 m with stabilized current sentiment state.
How far did sentiment move from normal?
Score moved by 0.0 points, from 81.0% to 81.0%. Peak velocity reached 162 reviews/hour.
Does it resemble a broader cluster?
No related incidents were detected across connected titles in the current comparison window.
External trigger timeline
Correlates model milestones with seasonal overlap and cause evidence to explain likely trigger context.
Mar 19, 2026, 12:00 AM
Seasonal overlap: Steam Spring Sale 2026
Official Steam seasonal sale.
Mar 23, 2026, 3:12 PM
Peak pressure window
Peak tier reached WARNING.
Mar 23, 2026, 11:18 PM
Baseline divergence
1h direction velocity ran at 3.47x slot baseline.
Mar 24, 2026, 8:34 AM
Incident opened
Model opened a negative warning incident via sustained trigger logic.
Mar 24, 2026, 8:34 AM
Likely cause: Patch Backlash
Sustained negative flow indicates prolonged audience dissatisfaction. (alerts.trigger_type)
Mar 25, 2026, 12:48 AM
Incident resolved
Incident exited alert thresholds and moved to resolved state.
Recovery tracking
Forecast ETA to normalize sentiment: Now (HIGH confidence)
Velocity is already within the stabilization band, so sentiment appears normalized.
Time to peak
-1042 m
Time to resolve
16 h 14 m
Score at start
81.0%
Score at worst
81.0%
Score drop
0.0 pt
Recovered +24 h
n/a
Recovered +7 d
n/a
Recovered +30 d
n/a
Sentiment stabilised
Yes
Alert timeline
Escalation history across active and resolved incidents for this game.
Started Mar 24, 2026, 8:34 AM
Peaked at warning severity
Mar 23, 2026, 9:18 PM
Incident opened at warning severity
Mar 24, 2026, 8:34 AM
Trigger: sustained
Resolved
Mar 25, 2026, 12:48 AM
